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  1. 5 points
    Please post any other alternative training locations that are not stated here. This is a rough guide that I can remember off my head and looking up a few references, locations will be changed around after the server is out/beta ends. Note that Haunted Mansion is not available in this server. Get creative and not rot in the mansion for about 80 levels. First Job 10 - 16(?) - Quests from First Job Advance (You might be higher than level 16 with premium on) 10 - 15 - Blue Pigs near Nautilius 10 - 18 - Horny(ed) Mushrooms in Henesys 15 - 20 - Hunting Mushmoms in Henesys (As long as you find them spawned, they should give you a level per kill) 18 - 30 - Golems (Progress up the golem temple as your level goes up, mixed golems before level 23) **HIGHLY RECOMMENDED 18 - 30 - Ligators (Need testing) 20 - 30 - Monster Park (Only with a party, and if you have potions to spare) (Party play experience currently borked) 20 - 40/50(?) - Kerning PQ (Requires testing against subway/Nett's) 20 - 60[?) - (Ludibrium PQ (Requires testing against Subway/Nett's) 25 - 30/40 - Subway PQ (Lots of EXP per round, also free potions, requires AOE skills) **Current meta, nerf bat incoming. Second Job 30 - 38/39/40 - Mushroom Kingdom Quest Line (Premium highly recommended, might level past 40 with it, need testing) {TOTALLY BORKED} 30/38 - 45/50 - CDs in Kerning Square (You could do the Kerning Square quest line as an alternative) **HIGHLY RECOMMENDED 30 - 35/37 - Other maps in Kerning Square (If you cannot handle CDs yet, try the other maps in Kerning Square, they are mostly really good) 35 - 50 - Drakes in Sleepywood (Copper Drakes in Silent Swamp is excellent for party play, Drakes in Sunless Area is good for solo/duo) 45 - 50 - Moon Bunnies in Korean Folk Town - Black Mountain <Corner> (Good map with 3 lanes full of bunnies to slaughter, also a teleport spot at the bottom) 50 - 55/60 - Samihos in Korean Folk Town - Moon Ridge (Great spawn with 2 lanes, however Nine-Tailed Fox spawns here as well. Prepare lots of All Cure Potions since they'll curse you lots) **HIGHLY RECOMMENDED 55 - 70 - Blins in Korea Folk Town - Top of Black Mountain [Tons of EXP per kill due to having 2 forms, really good spawn just by staying in the middle lane) **HIGHLY RECOMMENDED 55 - 65 - Showa Town - Finance of Flaming Raccoon (DB Niche) 55 - 65 - Malaysia - Longest Ride on Byebye Station (Mechanic Niche) 60 - 65 - Ludibrium - Lost Time <2> [Archer Niche, snipe on one lane and rotate as you kill one side) 20 - 40/50(?) - Kerning PQ (Requires testing against subway PQ/Nett's) 20 - 60(?) - Ludibrium PQ (Requires testing against Nett's) 30 - 50 - Monster Carnival PQ (If it works) {ALSO BORKED} 40 - 70 - Nett's Pyramid (Lots of EXP per round, recommended to do it in a party, requires AOE skills) **Current Meta, highly recommended 51 - 70 - Monster Carnival PQ 2 (Do people do this?) [Untested from here} 60 - 80 - Sea of Fog PQ - (BORKED) 30 - 70 - Monster Park (Only with a party) 30 - 70 - PVP (Do you really want to torture yourself?) Third Job 70 - 75 - Dark Sand Drawf & Sand Rats in Ariant : The Desert of Serenity [Replacement for scorpions since the spawn is terrible) 70 - 75 - Wolf Spiders in New Leaf City (Decent spawn, decent EXP, but it drops lv75 capes and earrings, required for your equipment progression) 70/75 - 80/85 - Roids in Magstia (Beware, this location is gonna be crowded) **HIGHLY RECOMMENDED 80/85 - 100/120/200 - GS1/2/5/6 (No place like ghost ship amirite?) **HIGHLY RECOMMENDED 90/95 - 110/120 - Sharks in Aqua Road (Great spawn at the bottom of the map, you could rotate at the bottom left, right, and middle, killing the gobies while waiting for spawn. Good place to farm for capes, earrings, and high level gear, EXP not as viable though. Beware of the dispels as well) 100 - 110/120 - Pirates in Herb Town (Great spawn and map, use the 2nd map, only viable for classes with multi-lane AOEs) ------------------------------- [TBC from this line} --------------------------- 100 - 120 - Kentarus in Leafre (Most people go for Blue Kentas outside Manon's Forest, if you're an ice mage then go for Fire & Darkness map) 100 - 120 - Dual Ghost Pirates (Rien players will have PTSD of this map) (not good until spawn revamp) 105 - 120 - Spirit Vikings (Also to farm Ilbis, not good until spawn revamp) 110 - 120 - Lion Heart's Castle - Crocky (After the MSEA Nerf is reverted.) 115 - 120 - Dark Yeti (Here's where MSEA's adaption comes in, after LHC nerf) 70 - 119 - Lord Pirate PQ (BORKED) 70 - 119 - RnJ PQ (BORKED) 70 - 119 - Orbis PQ (BORKED) 70 - 120 - PVP (You really love this game mode huh?) Forth Job Note that most out of the world locations needs testing, EXP rates varies from class to class, test which one suits best for you. 120 - 165/200 - Lion Heart Castle (After nerf is reverted) 120 - 123 - Dark Yetis 120 - 130 - Gigantic Spirit Viking in Deep Ludibrium (Another location Rien players will have PTSD of) 120 - 130 - Grim Phantom Watch in Deep Ludibrium 122 - 132 - Werewolf in El Nath 123 - 133 - Blue/Red Dragon Turtles in Leafre 124 - 134 - Lycanthropes in El Nath 126 - 136 - Rexton in Leafre 127 - 137 - Coolie Zombies in El Nath 131 - 141 - Bains in Showa (One of my favorite maps, flat map with 1 lane.) 142 - 150 - Temple of Time, Memory Lane Quests (You could start grinding there at this level) 145 - 155 - Jr. Newtie & Nest Golem in Leafre 147 - 157 - Skeles in Leafre (You thought you could get rid of skeles in Post-BB setting) 153 - 160 - Temple of Time, Road to Regrets Quests 160 - 166 - Temple of Time, Road to Oblivion Quests 160 - 200 - Temple of Time, Road to Oblivion 2/4/5 (Unfortunately, with LHC and SH nerfed to the ground (Party play was removed and base xp was lowered by 100%), this was where end game MSEA players gathered to rot till Lv200) 165 - 180 - Knight's Stronghold - First/Second Drill Hall (Just in case this place gets reverted, this place will be viable again.) 175 - 200 - Knight's Stronghold - Hall of Honor (Just in case this place gets reverted, this place will be viable again.) PQ & Bosses 120 - 200 - PVP (What's wrong with you? Get some help.) 120 - 200 - Escape/Kenta/Rex/Dragon Rider PQ 120 - 200 - Monster Park (Once you're strong enough, you can solo it, else just go with a party) 125 - 200 - Papulatus Clock 130 - 200 - Von Leon (Your end game equipment pinata until Cygnus' bodyguards start going down, he has 550mil hp and a lot of status effects, including potential lock and damage reflect. Bring a party, don't torture yourself going in solo) 130 - 200 - Pianus 130 - 200 - Zakum (Our dear Zak has been nerfed to Level 110, you could start fighting him with a party at Lv12x, eventually soloing him) 130 - 200 - Female Boss (Anego) in Showa 140 - 200 - Chaos Zakum 160 - 200 - Horntail 160 - 200 - Chaos Horntail 175 - 200 - Bodyguard A, B, The Boss in Showa 180 - 200 - Pink Bean 190 - 200 - Cygnus (Let's see if the server reaches this point) Credits http://sea.hidden-street.net - database of MSEA up to Chaos (INACCURATE DATABASE FOR THE SERVER) https://www.youtube.com/user/coppersan/ - Reference for some training spots
  2. 5 points
    "Res Me Plox" - A Guide to Bishops By Moonbeams Please do not repost this guide without permission. You are more than welcome to link to it on your personal website, blog, etc. Hi there! Welcome to my first guide for Nautilus! I'm Moonbeams (hopefully will be my IGN as well), and I'm going to talk about my favorite class, the Bishop! I will be writing largely from my experience playing on GMS in 2011-2012. This guide is aimed primarily at players transitioning from a pre-Big Bang server but will be very helpful to both new and veteran players who are considering making a Bishop. This guide is a WIP, and things in Nautilus may vary somewhat, especially in beta, which will be reflected in this guide as time goes on. What is a Bishop? Funnily enough, this is a question many folks might be asking in the post-Big Bang world. While not as rare as Paladins and Marksmen were pre-BB, the number of active Bishops declined significantly, the main reason for which will be discussed later in this guide. The Ascension-era Bishop is first and foremost a support class. That's not to say we can't dish out lots of damage (we can hit really hard actually!), but in a party our main role is keeping our allies buffed, healthy, and alive. To this end, Bishops are endowed with a collection of healing and supportive skills that make them invaluable in boss fights, especially high level and endgame bosses. Should I play a Bishop? Bishops play differently from any other class in Maplestory. While some players such as myself enjoy this playstyle, it's not for everyone. If you like to help others, play in groups, support your party and hit for decent damage, this class is for you! If you like to hit high numbers and deal lots of damage quickly, you should choose another class. Let's go over some of the pros and cons of Bishops. Pros - Good mobbing skills at all job levels. - Mobile, just like any other mage. Teleport lets us traverse maps quickly, and Teleport Mastery lets us lure monsters so we can mob them. We'll save some mesos early on since we don't need to get a mount right away. With Teleport we're actually faster than those hogs! I'd still suggest getting your Silver Mane at some point, if only for the bragging rights of Red Draco once you're level 200. - Highly desirable in parties. You'll never have trouble finding a group in LHC (everyone loves Holy Symbol!), and you'll be welcomed into bossing groups regardless of your range, since you'll be playing support. Bishops are an absolute necessity for bosses with potion cooldowns, such as Empress and Von Leon. We also have lot of useful buffs, from Advanced Blessing (boosts party attack / magic attack and stacks with other buffs!) to Holy Magic Shell - Relatively simple to level. We don't have a huge suite of attacks for different situations like some other jobs. Most of our training will be done via spamming Heal, Shining Ray, and Angel Ray in 2nd, 3rd and 4th jobs respectively. - Can be cheap, depending on equipment choices. Having Heal means we don't need to buy HP potions, and MP Eater will save on MP at low levels, if you are not using Magic Guard while training (more on this later). When it comes to bossing you shouldn't be asked for your range, since you're not going to be attacking anyway unless it's a solo / duo. If you want to be an "Ultimate Battle Bishop" you can choose to go for powerful gear. Note that this will cost significantly more. - Good survivability. Between Invincible, Magic Guard, and our really high MP pool, Bishops are a fairly durable class. Just make sure to keep an eye on your buffs and watch out for dispel! Oh, and trying to take touch damage from endgame bosses probably isn't a good idea. - No need to HP wash. Not that you'd gain much extra HP anyway, being a Magician and all. Some Bishops choose to MP Wash (not covered in this guide) to gain additional MP to make themselves even bulkier, but I personally don't find this necessary. Post-Big Bang MP was increased dramatically, and you have so much of it to begin with. No amount of washing will protect you from the more dangerous bosses anyway. Cons - Low DPM. While we do have some powerful attacks, they are slow and don't make as many hits as other classes. If you want to be able to solo bosses, you will need to spend a lot of money on equipment, which leads me to... - Can be expensive. We share all of our equipment with Battle Mages and Fire / Poison Mages, two powerful and popular classes with higher-end DPM. Especially if you go Lukless (recommended by the endgame) and / or want powerful equipment with good potentials, be prepared to use tons and tons of Miracle Cubes and / or shell out huge sums of mesos. This is less of an issue if you are strictly a party Bishop, but getting gear to solo bosses (and hit hard at LHC) will require a big investment. Using Magic Guard (required for LHC and bosses) also consumes MP potions fast! - Lack of a rushing skill. While we do have a good arsenal of spells that can hit multiple monsters, and can lure with Teleport Mastery, we can't push mobs into tight groups or pin mobile bosses. You're going to need to rely on a Warrior or Dual Blade for that. - Lack of stance. Infinity does temporarily grant a stance effect, but it has a lengthy cooldown. There's also more important skills to master first. Expect to get thrown around. A lot. Always keep an eye on your character and use the minimap. -Mastering all of our skills does take some practice. We're not just standing there spamming Intrepid Slash / Triple Throw / Phantom Blow / whatever in a boss fight. We need to keep an eye on our party at all times (USE THE MINIMAP!) and watch out for status effects and dispels. There's a big difference between a good Bishop and a lazy one. You need to be reactive. I'll talk more about bossing later in the guide. I can't just spam Genesis morning, noon and night? I'm outta here! I might as well address this elephant in the room before going into depth about playing a Bishop. Anyone who played Maplestory before the Big Bang, or has played a v62 / v83 server will know just how overpopulated they were with Bishops. Pre-Big Bang, Bishop was without a doubt the easiest class to level and make money with, be it selling leech and/or farming mesos, Chaos Scrolls, etc. With the Big Bang, our map-clearing skill, the mighty Genesis was changed so that it had a 30 second cooldown, putting an end to this easy grinding method. To compensate, Angel Ray was revamped into a very strong attack that hit multiple monsters, and was boosted further in Ascension. However losing Genesis was the dealbreaker for many bishops, inciting them to quit or play other classes. Let me get this straight: Bishop damage, while nowhere near the fastest in the game is still steady and powerful. On GMS I have soloed Zakum, Chaos Zakum and Horntail with a (well-funded and well-equipped) Bishop, and completed Chaos Horntail and Empress (up to the knights) with a small group where I was attacking as well as playing support. In fact, I think I enjoyed playing a Bishop post-Big Bang even more than before it. Selling leech and farming made me rich quick, but it got boring! Not only that, but with far fewer Bishops around, we stand out more and are appreciated for our support. Post-Big Bang bishops weren't as rare as Pre-Big Bang Marksmen or Paladins, but they were far from the most common class, and I expect this trend to continue in Nautilus. Are you still with me after that? If you are, then you might have what it takes to be a great Bishop! Let's get started! Character Creation LUK or LUKless? The answer to this is going to depend largely on how much you want to invest into your bishop and if you want to do anything solo. I've said this a million times already (and I'll probably say it again), but offense isn't the Bishop's primary role in any party, though this is especially true for bossing. When it comes to grinding at LHC, many groups will be fine with you just leeching, since with HS your mere presence gives them more EXP, but you'll be more of a team player (and get more EXP!) if you contribute to the fighting, and the more damage you can do, the better. That said, most of the most mage equipment available requires LUK in order to equip. The simplest way to achieve this is simply by adding LUK with AP when you level up. However, LUK contributes in no way to our damage, and the amount of avoidability a mage's LUK gives is negligible. LUKless equipment does exist, but much of it is exclusive to events or Gachapon, and will be extremely difficult to obtain on a newly-launched server. INT is not just the only stat taken into account when calculating magic attack, it also increases how much max MP you gain upon leveling. With this in mind, you should get as much LUK as possible from equipment (Easy to do post BB with how much common equipment that enhances all stats is available), and only add as much AP to LUK as you need to equip weapons for your current level. I would also suggest capping your base LUK at 75 or less. On a brand new server, gearing up is going to be a bit of a challenge, so don't despair if you're not able to equip your desired endgame weapon yet. As more players join and more items are found / crafted, you'll be able to get more LUK from equips. As you do, you can begin using AP resets to move some of your LUK back into INT if you have more than you need to equip your desired weapon. Your goal should be as close to minimum LUK as possible, if not totally LUKless. Ultimate Adventurer or not? Bishops are an Explorer / Adventurer class, meaning we there are two options when it comes to creating one. You can simply create an Explorer from the character selection screen and start on Maple Island, or you can make an Ultimate Explorer. The second option involves leveling a Knight of Cygnus (the class doesn't matter) to 120 and then completing a long quest which I will not cover in this guide. The whole process is very time consuming. The payoff of this is you'll get to start as a level 50 Cleric with a passive skill called Blessing of Empress that gives +24 to Weapon Attack and Magic Attack, as well as access to the Blaze Wizard's skill, Flame Gear. I don't find this particularly useful when it comes to playing a Bishop. Flame Gear can help with training early on, but by 4th job you won't be using it at all. Blessing of Empress is a nice boost, but improving your range post-Big Bang is so easy and again, damage isn't the most important thing when it comes to Bishops and bossing. Going the UA route is something to consider if you want to solo bosses quicker, but it is by no means a necessity for Bishops. If you do decide to do it, you can go ahead and skip to the Second Job section. For the rest of us, let's get ready to head to Maple Island! First Job Maple Island After you've created your character you'll be plopped onto Maple Island. Your AP will be added automatically and will be reset upon making your first job advancement. The stat requirements for the first job advancement are gone, so don't worry about that. Post-BB Maple Island will go pretty quick. Just do the quests, get your Relaxer chair, and you'll be level 8 in no time. The Beginner skills don't really matter as they'll all be replaced as soon as you advance. Three Snails is probably the most useful (and no longer requires snail shells in your inventory to cast), while Nimble Feet and Recovery are a matter of personal preference .By the time you're level 30 you'll never use either again, and neither are that helpful. When you arrive arrive in Lith Harbor you'll be prompted to choose your job. Make your way to Ellinia and talk to Grendel the Really Old. Congratulations, you're now a Magician! Skills Magic Guard - Replaces a portion of your damage taken with lost MP. This will be one of our most important skills later on. We'll need to max it, but low-level mobs don't hit hard enough to make it worthwhile immediately. Magic Armor - The defense boost from this is going to be negligible by the midgame. Still, you'll get more mileage out of it than Energy Bolt. Energy Bolt - This isn't so hot compared to Magic Claw. You need to put 1 SP into here to unlock Magic Claw, but otherwise don't bother. You'll put a few SP in this at the end once your other skills are maxed. Magic Claw - A massive improvement from its pre-BB version, this skill now hits up to 3 monsters! This will be your main attacking skill in the first job (and to a lesser extend second job against non-undead monsters). Max this ASAP. MP Boost - This is the Big Bang counterpart to the old "Improving Max MP increase" skill, however it increases your MP by a set percentage instead of each time you level. That means you don't have to scramble to max it first thing. Here is my suggested skill progression for the first job: +1 Energy Bolt +20 Magic Claw (Max) +10 MP Boost (Max) +15 Magic Guard (Max) +15 Magic Armor (Max) +6 Energy Bolt Training Level 8-13/14 - Job quests, Slimes (one map north of Ellinia) Level 13-20 - Blue Ribbon Pigs (To the right of Nautilus Harbor) Level 20-30 - Ligators, Crocos, Muddy Swamp Monsters (Kerning swamp, watch out for Dyle), Kerning Party Quest (First Time Together) Level 25-30 - (Subway Party Quest) Second Job Advancement Once you have reached level 30, go back to Ellinia and talk to Grendel the Really Old. He will complement you on your training, and ask if you take a test to make the next advancement. He will tell you to find the Magician job instructor, who is located several maps north of Ellinia. Just keep going north and you can't miss him. Talk to him and he'll send you to a special map. You'll have to fight the monsters there and obtain 30 Dark Marbles. Once you have done so, talk to the NPC there to leave the map. Go back to Ellinia, and talk to Grendel the Really Old again. Choose the third option "Cleric." Congratulations, you're now a Cleric! Skills MP Eater - This skill will save a lot of money on potions. Definitely max this, but you don't need to do it right away. Teleport - Our main movement skill that you'll quickly become addicted to. Only those thieves with Flash Jump can outspeed us on foot! Be mindful that it costs a lot of MP to use at low levels, but the cost goes down as you put SP into it. Heal - Our signature skill. It restores your party's HP as well as damages undead mobs. This is going to be our main attack throughout the second job and some of the third, but will remain important as long as you play your Bishop. Max this ASAP Invincible - Reduces physical damage. Useful in the long run but at this point in the game the mobs still aren't doing that much damage. You'll need to get it to level 5 before you can work on Bless, though. Bless - The first of many party buffs we'll learn, and a really useful one at that! Most importantly it raises our party's (and our own) Attack and Magic Attack (and a few other things), and stacks with other buffs! (Except our fourth job Advanced Blessing which is an improved version of this skill.) Once you have this to a decent level your desirability for parties (especially party quests) will skyrocket. Holy Arrow - It might hit monsters that Heal can't, but it's really a meh skill. It does to more damage than Magic Claw, but you'll get a much stronger attack as soon as you advance to 3rd job. You'll have 1 SP left over after you max all your other skills, so it's either this or Energy Bolt. It can come in handy against non-undead monsters. Spell Mastery - Unlike magic pre-Big Bang, Magicians now have their own mastery skill that applies to all of our spells! No more will you be doing unstable damage because one of your skills isn't maxed yet. I'd max Heal before this so you have a better attack than Magic Claw, but don't dawdle on Spell Mastery! High Wisdom - A flat +40 to our INT when maxed. Not a high priority but it's nice to have. Here is my suggested skill progression for the second job. +1 Teleport +1 Holy Arrow +20 Heal (Max) +5 Invincible +15 Bless (Max) +20 Spell Mastery* +19 Teleport (Max) +20 MP Eater (Max) +10 High Wisdom (Max) +10 Invincible (Max) *If you don't plan on doing a lot of PQing, you can max Spell Mastery before Bless. Maxing Bless first will make your damage less stable, but will help you get into parties more easily (Nett's Pyramid is very good EXP and is highly recommended). However if you want to train solo, then max Spell Mastery first. Training Level 30-35 - Skeledogs, Mummy Dogs (Excavation site to the north of Perion. Use hidden map Military Camp 1) Level 35-40-ish - Kerning Square Quest chain (currently bugged) Level 40-50 - CDs (Kerning Square 5th floor) Level 40-70 - Nett's Pyramid Party Quest (Highly recommended) Level 50-55 - Saminhos (To the right of Korean Folk Town) Lel 55-70 - Blins (To the right of Korean Folk Town) Third Job Advancement When you're level 70 head to El Nath and enter the big house in the center of town. Talk to the Magician job instructor Robeira and tell her you want to become a Priest. If you haven't done so already, you should also talk to her to get permission to start your Zakum prequests while you're here. She'll tell you go talk to Grendel the Really Old again for the first part of the advancement, so head back to Ellinia! Grendel will tell you above a portal deep in Sleepywood's dungeon (unlike pre-BB there is only one portal for all Explorer classes), where you'll fight his clone. This fight is pretty simple but it can get annoying because Grendel can cast a skill sealing ailment. Bring a few all cures, and spam Holy Arrow, and this will be over pretty quick. Go back to Robeira in El Nath and she will tell you about the second portion of the test. Despite what she says you don't need a Dark Crystal. Head to the El Nath dungeon (use the Danger Zone Taxi if you don't want to walk), and press up on the shimming rock in the first map after talking to Jeff. At the bottom of this hidden map is the Holy Stone. Talk to it and you'll be asked a question (it seems to be just one, I'm not sure if it changes or is the same for everyone). Answer that correctly, get the Necklace of Wisdom and go back to Robeira. Congratulations, you're now a Priest! Fourth Job Coming soon! Bossing Zakum This is fairly straightforward. Zakum is entirely unchanged from its pre-BB version, except in Nautilus its level has been reduced to 110, which will make things even easier. Thanks to stronger equipment and skills, what was once a grueling fight is now a breeze. The two main skills you'll be using are Heal and Dispel. There's nothing particularly dangerous about the arms. One of them does cast an EXP curse, so Dispel that when you see it. Keep Holy Symbol on your party at all times to maximize EXP gain from each of the arms. You can use Genesis once at the beginning of the fight to hit all 8 arms yourself, but unless it's a solo / duo, focus on support for the rest of the fight. Once the arms are down you can smack the body with Angel Ray once. Zakum has three bodies, which all behave pretty much the same way. Zakum does not dispel (make sure not to forget about Magic Guard anyway), but it does do some annoying things. If it surrounds itself in lots of white rings, it's about to use a 1/1 attack, meaning your HP and MP will instantly be set to 1. Use a potion IMMEDIATELY. The lightning has a skill sealing effect, so use Dispel immediately after you see it. Spam heal to keep your party in top shape. Chances are nobody will die but Res them if they do. Use Genesis to clear the summons every 30 seconds. Don't worry about Holy Symbol until the 3rd body is almost dead. Cast HS on your party and collect your loot! If you are soloing or in a small group.... spam Angel Ray. That's about it. Horntail Just like Zakum, HT is unchanged from its Pre-BB counterpart, yet with better skills and gear the fight will be even easier. Bishops are ALWAYS the last players to enter, as the order of entering determines the seduce order. The expedition leader will announce when each player should enter. I'm not going to go into detail about what each part will do. If you are in the melee party you will be following the seduced Warriors and ensuring they are healed. The preliminary heads are very simple. Res your allies in the off-chance they die, keep everyone buffed with Advanced Blessing and Holy Magic Shell (when you can use it) and this will be over pretty quick. The actual fight follows the same logic but has more moving parts. Even if your allies are seduced, DO NOT follow them into HT's legs and tail. They WILL kill you, ESPECIALLY the tail! A good Warrior will use Hero's Will if they think they're in danger. Paladins are going to be just fine regardless. Once the legs and tail are down, the fight is pretty straightforward. Get rid of the summons with Genesis. If there are other mages in your group, alternate using your ultimate with them to clear the summons more often. Stay away from the edges of the map so you don't get hit by the falling rocks. They can kill you in combination with a 1/1. Watch out for the black wyverns as they can dispel your buffs. Cast Magic Guard IMMEDIATELY when this happens. The arms should be saved for last. They will cast mass seduce (which may affect you!) when they are below 50% hp. The most dangerous stuff should be gone by this point, so you should be fine, but if you are low on HP use your Hero's Will. If you're soloing or with just a small party... spam AR. Remember the above and use your buffs accordingly. Tips - When grinding with a party at LHC, don't just sit on a rope and leech, casting Holy Symbol every couple of minutes. Even if your range is low, join in on the fighting. Angel Ray is a lot stronger than people think, especially combined with our huge passive crit bonus and partial ignoring of enemies' defense. You'll get more EXP and probably be less bored! - Make lots of friends! While you'll inadvertently find yourself solo training sometimes, Bishop is a party class at heart. You're going to want people to train with, especially classes that can do a lot more damage than you! Not to mention you'll enjoy the game more by being social.. - Watch your buffs. ALWAYS! Keep an eye on the top right of your screen. The most important one to remember is Magic Guard, as many midgame and higher mobs and bosses WILL one-hit you without it! This is especially important in bosses that use dispel. If your buffs are dispelled, cast MG IMMEDIATELY, then worry about your party buffs. You can't keep your party healthy and alive if you're dead yourself! - Don't Res someone until you have CONFIRMED with them they are ready. Your skill is wasted if the player simply dies two seconds aft you bring them back. Res has a 10 minute cooldown at max level. Dead players also have 10 minutes before they are automatically kicked back to down so if your Res is on cooldown ask them to keep track of how long they've been dead for. If necessary, the expedition leader can swap you for another Bishop to Res. - If you are killed, don't worry! It happens to even the best of us! Sometimes a boss can just royally screw us over with a Dispel and we get hit a split second later. Sometimes our potions lag after getting hit with a 1/1, and our pet doesn't react in time. It happens! Just like any class, mastering all of your skills takes practice. If you die in a boss fight, keep track of how long it's been since you were killed and let the expedition leader know (or if you are the leader make the best decision). Most likely another Bishop will be moved into your party to Res you, so sit tight until that happens (remember to tell them when you are ready). Be sure to cast Magic Guard IMMEDIATELY after you are revived! - In a boss fight, pot often! You'll never overdo this as a Bishop! If your HP is below 80%... pot! Hit by a 1/1? Pot! Does your pet automatically use potions? Pot! Autopot is great but don't rely on it. It does lag sometimes. Usually the double pot usage from your pet and from manually potting will get you through any tough situations... just REMEMBER MAGIC GUARD! Credits Lumiere Network for creating and managing Nautilus. Wizet / Nexon / Asiasoft for creating Maplestory and official artwork. Ayumilove, Basilmarket, Mugen Archive, and Hidden-Street for skill information. MapleStory: Design for sprite images. Millard Fillmore for being President of the United States at some point in the 19th Century.
  3. 3 points
    I’m in. I’ll be glad to handle bossing for the guild at least during beta. I have experience organizing bossing during this era of maple and I’m totally for social events too!
  4. 3 points
    Hello, loves ! I'm Matt, better known as Fumbles. I will be making a guild called Eclipse during the head-start, and hope to start recruiting on the 13th! It will have many fun things to do, such as earning achievements and playing in my patented guild-hosted events (patent pending)! My goal for this guild is to provide a fun and exciting experience that anyone, regardless of level or funding, can enjoy. Bossing isn't out of the question, but everyone will be welcome to the guild. I've been leading guilds for over six years and been to many servers. I created another event-oriented guild under the same name in MapleSaga, and overall, it was incredibly successful. I've gathered great ideas from these servers and plan on using those ideas to make Eclipse the best it can be in Nautilus! Keep in mind when reading this, most of what is here has been copied directly from an old forum post. Everything is subject to change, and events are likely to not be implemented for some time. Guild Hierarchy Here are summaries of important posts we will have in the guild BBS: Events Ranking and Achievements Donations Event Points (EP) Join our club in the forums to discuss the guild and keep up to date! It's a bit of a mouthful, but I hope you had time to read it and are interested in what we do! If you or a friend would like to join, leave a comment/PM, @Fumbles on discord, add me in-game, or whisper "Fumbles" in-game! You could also talk to a member in-game. The goal in beta is to simply gauge the interest of Eclipse, follow the progression of the server, and form a friendly group. I will say that a guild this involved needs a lot of support, and the lack of dedicated Juniors was the downfall of my last guild. Before the wipe, we will likely create a discord to stay connected. For now, I hope everyone has a great time in Nautilus~♥
  5. 3 points
    The raffle has been drawn. Congratulations to the following members for winning a Founder's Pack. Your reward has been automatically applied to your account. Gold Founder's Pack winners: @Oreliel @Khan @Plunder Silver Founder's Pack winners: @sebastian @Veritas @Hyrin @cara @HiddenNYC
  6. 3 points
    Hello everyone, Sorry for disappearing for awhile. I hope everyone is well and has had an amazing Christmas holiday. I am sure many of you are waiting for the launch of Nautilus. As a matter of fact, I was notified by Steelflex that you guys wanted to know how things are going. I've also taken a quick look at things on Discord here. First off, I'd like to apologize for leaving everyone in the dark here. I am sure many of you have speculated on the existence of Nautilus and how things are coming along. We are most certainly working tirelessly on the source and ensuring that there won't be any huge hiccups along the way even though it is a beta. As per the discussion in the Discord, many of you have indicated that you would like to see a revision log of some sort, and some hype to build it up. So I am here to deliver that. Revision Log: [Fixed] Gain guild point message when a character that doesn't have a guild [Fixed] A skill macro display overlapping from a previous character [Fixed] Nett's pyramid spawns where a monster will stop spawning due to a negative number being generated from the random number generator [Added] Thunder Stone item script which takes 5 Stones for a Dream key [Added] Thunder, Dawn, Blaze, Night and Wind stone drop from the respective monsters in Cygnus Stronghold [Added] Entering Cygnus Garden Entrance requires a dream key (1 is required for entry) [Removed] Channel requirements for Cygnus expedition [Added] Merchant shop to Maya in Henesys [Changed] Base potential upgrading probability from 4% to 7% [Changed] Premium potential cube have 3% more probability than regular cubes [Fixed] LudiPQ requirements for each stage due to changes in the Jump, Chaos, or Big Bang patches [Fixed] Evan tutorial where there was a map warp issue for feamles (From Dream World - Dream Forest to Utah's House Small Attic) [Added] ETC item (Cunning Fox tail) to Treacherous Fox [Added] Power B. Fore NPC script for access to the training center for the Evan quest [Fixed] Issue with quest completion where the quests that gave meso were misinterpretted as the requirements [Added] Strange Mushroom quest chain for The Rememberer [Added] Reactor drops to Maple Island boxes [Added] Drops for Mai's training quest chain [Added] Drops for Mai's training and updated the portal script for the training maps [Added] Power B. Fore NPC script for access to Thief Training Centre for Dual Blade [Fixed] Issue with quests that requires an item to be completed but was not specified as a requirement in the WZ [Added] Meso drops to Dark Jr Yeti, Pepe [Fixed] Issue with auto complete medal quest [Fixed] Self destruction monsters such as Training Robot B [Fixed] The Return of the Hero Script (Aran tutorial) [Added] NPC script for Puro from Rien to Victoria Island and vice versa [Added] Drops for the monsters in Penguin Training Center [Added] Evan's hand tatoo quest upon clicking the giant Onyx Dragon Egg [Added] Puro NPC (Riena Strait: Glacial Observatory) -> not in the game at this time [Fixed] Issue with Aran cutscene where the player cannot be teleported out from it to Rien [Changed] Boat packet to be GMS-like to include the Balrog invasion during the ride [Added] NPC store repurchasing (up to 10 items) [Added] Camel Taxi [Fixed] Quests items were still being dropped instead of disappearing when quest is complete [Fixed] Potential changes so that custom junk stats are not longer there for equipment with a unique tier. This is to make potential work similar to how it works in SEA [Fixed] When cubing items that are unique, there is only a small chance (30%) that the second and third line will get unique stats (epic otherwise) [Changed] Increase the drop rate of rare monsters by 100x which guarantees an item drop per kill [Added] Map notification when a rare monster spawns [Fixed] Issue with object state in LudiPQ [Changed] Increased rare monster HP to be x30 [Added] Merchant shop to Dorr from Mushroom Castle [Added] Eos Tower Dollhouse quest chain [Changed] Allowed multiple guild notices (guild notices are all bumped to the top) [Added] FM Entrance teleport to prevent botting for FM spots [Added] Mini dungeon Entrace at Drake Cave [Fixed] Autoban issue with Evan's Onyx Will skill [Added] Showa Town - Spa (F) Gachapon NPC [Added] Temple of Time portal, shops, NPCs from Ascension update [Fixed] Portal from Kerning Square to Kerning [Added] Kerning Square questline and Kerning Square NPC shop [Fixed] Shop crash for shops that sell items for another item such as Hooper [Fixed] Evan's blink skill does not move the character for 3rd person views (only the dragon moves) [Fixed] PVP does not give an error message if player attempts to start w/ party [Fixed] If player starts PVP after abandoning party but does not @ea, the loading screen for PVP is stuck on.. loading. [Fixed in future update] The gain message for items from the Peanut Machine are shown twice. Does not actually give it twice. [Temp fixed] Either Beholder and/or the Impale skill for Dark Knights D/Cs [Fixed] Summon attack display [Fixed] Client being stuck after deleting a character [Fixed] Cannot use 2nd PIN after creating 2nd PIN [Fixed] Player NPCs [Fixed] Cygnus does not appear in the Cygnus Expedition [Fixed] Divine Bird (Shinsoo) gives the buffs even if user is over level 30 [Fixed] Wind Breaker's Wind Shot skill does not apply damage to mobs [Fixed] Crimson Balrog does not show up [Fixed] Mai's training center [Fixed] NPC Chat button keymap [Fixed] Ickart's Vampire skill does not work [Fixed] Adventurer tutorial image effects does not show [Fixed] Wind Breaker's Wind Shot skill does not work [Fixed] Divine Bird/Shinsoo giving the buff still if player is level > 30 [Fixed] Client crash while buying item from shop in exchange for items [Fixed] Mobs w/ linked property crashing Alright. That's all for n--Just kidding! I didn't forget the hype. Now let's start off with the favorite class of everyone at our sister server! Frequently Asked Questions/Clarifications: 1) Is Lionheart Castle (Lion King's Castle) going to be the SEA version? I saw that the screenshot had much lower EXP. No. It won't be the version from SEA. We will be reverting this to the GMS counterpart with party play. The test server hasn't had this change made yet. 2) Regarding "potential changes so that junk stats are no longer there for equipment with a unique tier", does this mean all junk lines such as "ignore damage at a % rate", etc are removed? Sorry. That was a mistake with transcribing the log by Steelflex. What the developer intended this to mean is that he created some custom junk stats due the common nature of cubes at the time. These custom junk stats have been removed. All this means is that the potential system resembles SEA even closer. 3) Has the mage map crashing issue been fixed yet? It is still being looked into. The developer has not been able to replicate the crash. He has tried with different jobs, skills, boosters, etc. it may not be an Explorer mage issue. We need to look into this further. 4) Regarding "premium potential cubes have 3% more probability than regular cubes", does this mean 3% more chance to rank up potential? According to the developer, upgrading from 2 lines to 3 lines was not possible at this time in SEA. The developer has made it a 3-5% chance of an upgrade from 2 lines to 3 lines. 5) Is the drop table MSEA-like and what about Gachapon? For the drop table, the information is somewhat correct. What that means is that the information about item drops were extracted from the Monster Book. However, there are two problems that arise: i) Monster Book only contains the items that the monster drops and not their chance values. ii) Not all monsters are in the Monster Book such as World Tour monsters. What the developer has done is come up with chance values that are hardcoded to what he felt was an accurate representation of the chance values, and added the World Tour monsters by hand (similar to what was done in Rien). Gachapon is not 100% SEA-like. 6) Is upgrading from 2 to 3 line premium cube exclusive? Or do regular cubes do it too? They are not exclusive and both are able to do so. It is just that Premium Cubes have double the chances of doing so. 7) Will beta still be 1x/1x/1x? Yes. They will be and this is to ensure that things are thoroughly tested and the progression is all sailing smoothly. We don't think this will be a huge hindrance considering how 1x in PostBB times are a lot easier. 8) Will there be multi-clienting? Yes, there will be. 9) How much NX will be gained per vote? 8k NX. You can vote once every 24 hours. 10) Why SEA and not GMS? I heard GMS v117 had the Windows 10 fix. SEA was a better option for us, and actually, the v117 fix that GMS applied isn't an actual fix. It is a "half-ass" fix that only works up to Windows 8.1. We've already applied our Windows 10 patch from Rien. 11) What is the level cap for Cygnus Knights? It will be 200. 11) Which version of CPQ do we have? Pre-BB CPQ. Let's leave things with a bang! Anyways, I would like to thank you all for your patience and continued support for Nautilus. I am sure we won't disappoint you. Take care everyone, and I hope you all have a wonderful New Year! Best, Soiree
  7. 2 points
    this sounds as dumb as nerfing pot scroll drop rate
  8. 2 points
    Back from my holidays. Following changes are made: Subway PQ as meta from 25-40 Nett's Pyramid as meta from 40-70 A few spots removed after testing them. A bit of formatting to ease reading Will update more as it goes.
  9. 2 points
    Bug type: Inventory error Summary: Putting herbalism items (herb oil bottle, seeds, etc.) into Saffron's herb bag doesn't work properly. edit: putting items in there deletes the items but the system still considers them to be in your inventory, so "empty slots" and not actually empty. These items do not show up in any form, but still take up room. Bug Description: The items put into the bag are still considered to be in your inventory. When closing the bag, the items are deleted are unable to be used but take up space in your inventory. Reproduction Steps: Open Saffron's Herb bag. Place items in. Close bag. Screenshots & Video: Character Name & Class: IGN: choux Class: Blade Lord Date and Time: 1/14/2018 ~9:00PM PST
  10. 2 points
    Post BB may have dropped the exp req, but in doing so they ALSO dropped the exp given by all high level mobs (70+] which has defeated the purpose of post BB scaling to begin with. I suggest we fix the hp/exp ratios of some mobs (like your other server rien) to give a more streamlined leveling experience. Because Let's be real here, (if) LHC gets a buff, then it will always be crowded, KSed, and the ONLY place to train from 110+. By adding diversity, we make the game more interesting.
  11. 2 points
    yeah, how about fuck that? and that's coming from the guy who bought gold founders first.
  12. 2 points
    No thank you, if you want p2w just go on nexon website
  13. 2 points
    Ooo I love this! I will definitely be sending you a whisper later today after early launch.
  14. 2 points
    HEYGUYSXARIHEREAGAINWITHANOTHERRIENMAPLESTORYUPDATE!! Last I tuned in was the outline for our work in the coming months. I want to do an update for ya'll so you know how far we've gotten in that time towards our goals. (Big sorry Xari about Christmas event ). Last we had for weddings was being able to go through the entire thing and getting married, but a lot of features were missing, such as. Wedding gifts Not getting wedding rings Mini-map positioning Ring effects Spouse chat We've knocked a few from this list. This is an example of spousal chat working in-game. Excuse the language :O. Another thing we got working is the mini-map positioning + world map positioning and character heart being full on a character. And lastly, wedding rings are now given out and contain engravings! TODO: Wedding gifts and ring effects That's the update to keep you guys updated .
  15. 2 points
  16. 2 points
    Do you want to know where the heck to find a certain hairstyle or if a style you like is available ? Scroll down to find out ! (If you're looking to find which styles are available via the Premium Stylist coupon, I will add a link later.) Side note: This is a work in progress. Images will be added and post might be reformatted later. Amoria VIP: EXP: Ariant VIP: EXP: CBD VIP: REG: Henesys VIP: EXP: Kerning City VIP: EXP: Ludibrium VIP: EXP: Mu Lung VIP: EXP: New Leaf City VIP: EXP: Orbis VIP: EXP: Showa Town VIP: REG:
  17. 1 point
  18. 1 point
    Also your appearance to other players after transforming is often that of, um, a Crimson Balrog. Tbf, no complaints from me on that. This is a bug with all transformations, however whereas Striker/Buccaneer's seems to change you into random mobs, people comment it's always a Crimson Balrog for Wind Breaker.
  19. 1 point
    Earlier today potential scroll 70% was added to global droptable, because many people were having trouble or found it 'too hard' to get them from monster park I've found 15 of those scrolls in the last 4-5 levels now. ill have 99 of them in a few days. Its true that msea had potential scrolls as a global drop but never this common. Also Msea does not have cube drops obviously It would make sense if you made potential scrolls more rare to counter the fact that cubes can be farmed. Farming for pre-set potential items (with 3l preferably) or having to spend more time to get potential scrolls via MP / bosses (?) / pq (?) doesnt sound like a bad idea to me. Not everything has to be put into global drop even though it was like this in msea! Anyway, in the time i found 15 potscrolls i found 1x enhancement scroll. if you don't want to remove them from global drop then at least make them like 20x more rare than they are now, since that's what enhancement scroll seems to be at.
  20. 1 point
    25-30 Subway PQ requires mob skills to complete (not for everyone)
  21. 1 point
    obviously most of you all aren't reading the entire post. this thread is to suggest P2W features for end game users. You are paying for a headstart and benefits before you earn mesos to buy your benefits you had even before the game begins. As long as it's an advantage over people who chose not to pay, it's basically p2w. You are already paying for an advantage over players that chose not to pay. Simple as that , no matter how big or small the advantage is. You want to be less annoyed? Feel free to avoid this thread. You want this type of thread to never appear? Remove 3 days headstart and every in-game beneficial advantage for paying users. Replace it with permanent cosmetics. Every player starts on the same day. Make it like Rien. Then you call it f2p. No one's crying here so stop finding reasons to make a pointless argument.
  22. 1 point
    Ive played nomstop since thry added them as a global drop. I found none so far. I can also assure you I killed more mobs than you did,lvl 108 i/l mage with maxed ice strike.
  23. 1 point
    All lv 10+ quests give either 200 xp or 1200 xp. I've also heard from a lot of maplers that this is an MSEA problem specifically. If quests were to be scaled to give real values, then people would actually do quests again as a great alternative to training and the game would once again be like maplestory.
  24. 1 point
    When it goes from Beta -> Official. I think they plan on Beta lasting somewhere around 1 month, 2 at most.
  25. 1 point
    We've done both of these options on our sister server #PlayRien. We'll probably sometimes do one and sometimes do the other on Nautilus.
  26. 1 point
    1) You can farm a LOT more then 10 miracle cubes a day. 2) This is the only good argument and it's not that many and not that big of an advantage 3) Useless 4) Useless 5~9) Free players can obtain this service with mesos/voting. Not to mention how utterly useless quests are here (seriously, they are not worth doing) and how easy A-Cash is to obtain you will have an abundance you don't know what to do with after a few days. Making the 10% EXP only 'good' thing. So yeah actually I'd argue it's not p2w. A f2p player can easily be much stronger, higher level, and better because the package offers a very small advantage. Obviously against this ridiculous thread but sick of people crying how op this package is; have you guys even played the game?
  27. 1 point
    Locker Key doesn't drop from Kerning Square 5th floor 6th floor for Kid Mannequin and Female Mannequin.
  28. 1 point
    For account already logged in problem, if the message persists for over a minute or so, you can ask a GM to unstuck you or log you out.
  29. 1 point
    We had our first Alliance event of 2018! Kept it simple with a race through Henesys Pet Park. First 3 players to complete the course three times would win a nice prize of meso Congratulations to our winners! 1st Place ~ Lixinho 2nd Place ~ Y3llowhealer 3rd Place ~ Marvel Special mentions go to Sold for turning up after the event had finished! And also to Kumatora, who was the only player that didn't manage to complete the course even once! (Despite practicing earlier) Thank you to all in attendance, hope to see you all again on Sunday February 4th for another Alliance event!
  30. 1 point
    Currently it only drops in Monster park at ~1% rate per item. This is going to be really cancerous to the path to 4th job. Lack of potential scrolls, mastery books in the market will drive people away from 4th job classes as there is no progression. Please consider this change. Thanks.
  31. 1 point
    But this server already is pay2win and no it's not only for the beta as people who donated will receive this pack in server realise. If someone tries to tell me this part is not pay2win : 10 Miracle Cube 10 Premium Miracle Cube 1 Character Slot Coupon 250 Power Elixir 14-day Premium Service Locked to Character that activated +10% EXP & MESO Rate +100% Quest EXP Rate +50% A-Cash for every vote Then I bet they are gonna donate for that. Yes, packs are expensive but I already heard ppl that are going to buy them. Not much more to comment tbh, definitely not gonna check this server but not only for this reason but also this version is just too high for me. Why I even bother commenting? Well just triggers me when ppl try to pretend it's not pay2win as it is. Written in big letters on main page learn to read and accept facts.
  32. 1 point
    Yeah so if Nautilus ends up being P2W, my entire guild is no longer coming over here from Royals. If that happens, you can also expect this server's population to never exceed 100. And good luck being successful at all as a P2W server, jesus
  33. 1 point
    Family system does not work, tried adding someone as junior, the other party did not get the invite.
  34. 1 point
    This sounds so sweet. I'd love to join upon the release of beta this Saturday!
  35. 1 point
    I'm inside, guaranteed hype, I'll tell my friends hahahaha
  36. 1 point
    Feel free to main a class that has less end game skills than an adventurer, weaker attacking skills ( Only goes up to lv 20 nice?) , no MW and 3rd job skills that don't even get used. 100 extra ap? that's like improving 3 pieces of gear by 3% stat in the late game, shiet. You'll be a meme I mean lv 12 24atk blessing is gonna be for your mule amirite? Storage DMG mayne
  37. 1 point
    I think Sharkwave IS supposed to charge energy. Here is another video from an official server where the energy charges upon using Sharkwave. Currently, Thunderbreakers have to revert back to first and second job skills just to charge energy.
  38. 1 point
    For Beta I'll be doing Mech or Wild Hunter..... but for Main game Ill be Blaze wizard (if I can get my KoC tiro friends going) or Battlemage
  39. 1 point
    So what do you guys think about that? make them tradable? or make them tradable within account?
  40. 1 point
  41. 1 point
    I really like the features for Rien, so I'm gonna give it a go. It's downloading as we speak! I'm excited. I come from MapleLegends, which I love, but it's a bit too cramped and I'm not a fan of the economy over there. So I'm hoping here is where I can call home.
  42. 1 point
    A Very Merry Maplemas It's that time of year again -- show your winter spirit once more by dressing with the cold weather. Make sure your outfit shows how you enjoy the holiday season. Merry Maplemas to all! Example: Deadline: Januray 8th 2018 00:00 Servertime (EDT), post submissions below or via Discord (choux#0152).
  43. 1 point
    Suit Heart Hair Clip I Heart Cats Cape
  44. 1 point
    Peek into the Premium Stylist. These lists will be updated as new styles are added to the coupon. Images will be added later. (If you'd like to request for a style to be added to the Premium Stylist, post here.) Male Hair Female Hair Male Eyes Female Eyes Also available for change via Premium Stylist are: Skin Color Hair Color Eye Color
  45. 1 point
  46. 1 point
    Hi! I think quite a few who play Rien have seen me around by now, but it's time for an official introduction (which usually happens first, but see title) So my IGN is BamiLing (mule: Pipsqueak), my name is Joeri and I grew up in the Netherlands. I'm 21 years old, lots of different interest, but one of my mains would be playing the piano I won't give too much away here, but you can find me in game or on Discord if you wanna know more ( and I know you want to *wink wink* ) Oh and let's drop a picture:
  47. 1 point
    I appreciate the feedback but rest assured, this 100% wouldn't happen. On Rien it's definitely true the KoCs are at an advantage until their new 140 level cap. However, after Big Bang attack skills in all jobs were changed so that once you go up a job the maxed skills are immediately as powerful or more powerful than maxed skills from the prior job (whereas pre-BB most explorers were stuck with new skills being mostly crappy until at least 135 or 140). Further, explorers (especially in the Jump update) have many passive and active skills that their KoC brothers lack completely, Arcane Aim for example for mage 4th jobs which accounts for roughly +50% final damage. Although their % damages on their skills are generally good (though still weaker than explorers'), the passive buffs are a lot more important than the straight % damage. KoCs would start falling badly behind as early as Lv 122 or so, when the explorers have a point in all their key 4th job skills, and would only be left out further from there. As a result, most people actually complained that a high-level KoC on Jump patch would be so weak and useless that no-one at all would play them, even if they liked their kit better. Which... is mostly true. Dawn Warrior is capable of competing with Dark Knight - obviously it gets shit-on by Hero - and Thunder Breaker has arguably a better set of passives and actives than Succaneer, not that that's saying much, both do bring SI however. The other KoCs would be very inferior. I'd fall out my chair if they were capable of clocking the same exp/m in '4th' job as any explorer known for good mobbing, especially since the KoC that levels the quickest to 120 (Blaze Wizard) is probably the worst beyond it (Edit: unless LHC mobs were all fire-weak which'd be a small saving grace for them).
  48. 1 point
    Tornade is not available unless you purchase a Premium Stylist Coupon with LP, due to our Ariant stylists being a bit weird, but Slick Dean can be obtained via Henesys EXP.
  49. 1 point
    Take a look at the top 5 servers of Maplestory. You have two different kinds of versions. The updated v189+ and the nostalgia that most people remember, v62. Now what makes these P-servers popular? -Version -Development -Features - RNG factor (gatch) -Community -F2P Maple Naut: Pros: -1x (good challenge, nostalgia) -VP (vp allows for cubes/gatch/etc) -No hp washing in this version (…right?) -New kind of version - Nostalgia resistance and evan/DB class Suggestions -Reasonable prices for cubes. (5k a vote remember that. Don’t make it V2W.) -Allow for cubes to be crafted via profession skill. (using boss drops, etc) - If nx is the only way to get cubes, that’s pretty broken. - Make sure Naut has most of glitches/exploits discovered and fixed before official release. (roll-back is a no go!) - Make sure TIME is available to get a steady development of the game. You need a lot more work and dedication to this server. -No HP WASHING. - gatching should not be the only way to get scrolls. -There needs to be some kind of DAILY. An instinctive to get on. -NX items like cubes and gatch tickets should be tradeable -BECAUSE OF IMPLEMENTING GATCH AND CUBES GAINABLE BY NX YOU NEED TO LIMIT THE AMOUNT OF MULES A PLAYER CAN HAVE. (voting can be easily exploitable)
  50. 1 point
    Im loving all of the features (specially the cygnus knights new level cap Blaze Wizards ftw!) so far and if it's not too much to ask to add in the future a rebalance for classes like Marksman and Paladin?, it would expand a lot of gameplay and it wouldn't hinder the experience of the player at the moment of searching for parties/boss runs.
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